They make no changes to existing objects and cells. LGNPC - Open Morrowind mods are almost exclusively dialogue-based to minimize the possibility of conflict with other mods. Recent tests with the Open Morrowind engine revealed that scripting irregularities prevented a couple of LGNPC mods from loading, and so work on creating a 'lite' version of our mods was renewed. Even after that project stalled some players expressed interest in a dialogue-only version of our mods. The Open Morrowind ready versions of our mods were originally created for inclusion in the Morrowind Gameplay Experience Overhaul - a mod compilation where compatibility with other mods was a concern. While a dialogue conflict is still possible, our non-essential content is intended to load early and be superseded by other mods thereby preventing the breaking of their quests. The Open Morrowind ready edition of LGNPC mods is a stripped-down, dialogue-only version for those players frustrated by conflicts between LGNPC mods and other mods that make changes to the same objects and cells.
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